Skyborne (Windshaper) | Horde | New race, needs the Skyborne Heroic Pack; Skyborne Shamans are Horde only. Wind Blessed (+3% haste, always on), Elemental Insight (+5% damage to elementals), Skysight (+10% speed, 15 min at an elemental convergence) and Walk on Air (a 10-second glide). Starts on its own island, Zephras Isle (levels 1–12), with its own Earth and Fire totem quests. |
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Orc | Horde | The pick for every spec. Blood Fury (+10% attack power and spell power for 15 s), Shatter Curse (it dispels Curses and Banes and cuts magic damage taken by 5%: the one curse cure a Shaman can have), Savage (+1% crit), Hardiness (shorter stuns). |
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Troll | Horde | Berserking (+10% attack and casting speed for 10 s), Rapid Regeneration (half your health over 6 s while you stand still), Regeneration (health regeneration bonuses 20%) and Beast Slaying (+5% damage to beasts). |
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Tauren | Horde | War Stomp, the only hard crowd control a Shaman can bring (a 2-second stun on up to five enemies). War Stomp has a 90-second cooldown. Endurance gives 2% critical damage and healing. Plainsrunning speeds you up as you travel and adds 3% mounted speed, but you must keep moving a minimum distance to keep it. |
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Dwarf | Alliance | The only Alliance Shaman, new in Forever. Stoneform (8 s, 10% less physical damage, removes poisons, diseases and bleeds), Earth Fury (+2% critical damage and healing), Big Game Hunter (+5% damage to beasts). New totem quests from Teo Hammerstorm in Anvilmar; the Dwarf Air totem quest isn't in the game data yet. |
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