World of Warcraft: Forever · class guide
Enhancement Shaman: Rotation
The Enhancement priorities, top to bottom: use the first one that applies.
Level 40–60 with Maelstrom Weapon (projected)
Rage of the Farseer with trinkets and racials, when you can stay on the target for 25 seconds. Unconfirmed
Lightning Bolt at 5 stacks of Maelstrom Weapon, ideally inside Stormstrike's 12 seconds. Unconfirmed
Stormstrike on cooldown.
Earth Shock if Flame Shock is already ticking; otherwise Flame Shock.
Fire Nova on packs.
Packs
Magma Totem or Searing Totem down for Fire Nova; Magma is expensive, so not on every pack.
Fire Nova your real AoE; it is mana-hungry.
Flame Shock on the mobs that will live longest.
Earthbind Totem to slow runners and spread-out packs.
Cooldowns and emergencies
Rage of the Farseer from 40: +30% attack speed for 25 s on a 3-minute cooldown. Personal, not Bloodlust, and no spell haste.
Stoneclaw Totem taunts mobs within 8 yards for 15 seconds: a breather when you pull too much.
Healing Wave a big self-heal when a pull goes wrong.
Ghost Wolf instant with Improved Ghost Wolf: run away, or move between pulls.
Reincarnation a self-resurrection every hour, for an Ankh.
While leveling
Windfury Weapon on your weapon from 30; Rockbiter Weapon solo before that, Flametongue Weapon in groups with a tank.
Call of the Elements before the pull: Strength of Earth (or Stoneskin when you take a lot of damage), Flametongue or Searing, Mana Spring, Grounding.
Lightning Bolt rank 1 to pull a mob to you.
Stormstrike on cooldown from 25, and again whenever Improved Stormstrike resets it.
Earth Shock right after Stormstrike to spend the 20%; Frost Shock instead if threat is a problem.
Flame Shock alternate with Earth Shock in groups when the target will live.
Fire Nova with a Fire totem down, if mana allows.
Healing Wave between pulls, or mid-fight to save yourself.
Macros
Macros are untested in the Forever client unless a label says otherwise.
#showtooltip /startattack /castsequence reset=combat/target/12 Stormstrike, Earth Shock
Stormstrike, then Earth Shock on the next press inside the 12-second window. Starts your swings. Not tested in the Forever client. Unconfirmed
#showtooltip [mod:shift] Lightning Bolt; [mod:ctrl] Chain Lightning; Earth Shock /cast [mod:shift] Lightning Bolt; [mod:ctrl] Chain Lightning; Earth Shock
Earth Shock, Shift for a Maelstrom Lightning Bolt, Ctrl for Chain Lightning. Untested. Unconfirmed
#showtooltip [mod:alt] Rockbiter Weapon; [mod:ctrl] Frostbrand Weapon; [mod:shift] Flametongue Weapon; Windfury Weapon /cast [mod:alt] Rockbiter Weapon; [mod:ctrl] Frostbrand Weapon; [mod:shift] Flametongue Weapon; Windfury Weapon /use 16
Windfury, or Shift Flametongue, Ctrl Frostbrand, Alt Rockbiter; /use 16 applies it to the main hand. Untested. Unconfirmed
#showtooltip Rage of the Farseer /startattack /use 13 /use 14 /cast Rage of the Farseer /cast Berserking /cast Blood Fury /cast Stormstrike
Trinkets, Rage of the Farseer and the Troll or Orc racial, then Stormstrike. A Skyborne has no burst racial, so those lines do nothing. Untested. Unconfirmed
#showtooltip Earth Shock /stopcasting /cast [@mouseover,harm,nodead][] Earth Shock
Interrupt the caster under your cursor without changing target. Untested. Unconfirmed