Ranged damage, pet tank
Beast Mastery
The pet tanks, two
Summon Hawks and Auto Shot do the damage. The fastest, safest levelling spec in the beta.
Beast Mastery guide · Rotation · Leveling · Abilities · Talents
World of Warcraft: Forever · class guide
Hunter rules include Auto Shot needing 0.5 s standing still, one Fire and one Ice trap out at once, fire traps scaling with attack power and a raid-wide Trueshot Aura; levels above 30 are untested theorycraft.
The Hunter is Forever's pure ranged damage class with a pet that can tank.
Forever fixed most of its old power problems: shots scale with attack power, pets inherit the Hunter's stats, Aimed Shot is baseline at 20, and traps work in combat. It kept every chore: ammo, a quiver in a normal bag slot, pet food, the 8-yard dead zone and no interrupt. Beast Mastery is the easiest leveller in the beta, Marksmanship is the dungeon spec, and Survival is now a melee spec that only comes together past 30.
Ranged damage, pet tank
The pet tanks, two
Summon Hawks and Auto Shot do the damage. The fastest, safest levelling spec in the beta.
Beast Mastery guide · Rotation · Leveling · Abilities · Talents
Ranged damage, pet optional
The dungeon spec: Aimed Shot and Multi-Shot,
Careful Aim and
Lone Wolf's +20% damage with no pet to path into packs.
Marksmanship guide · Rotation · Leveling · Abilities · Talents
Melee damage
Now a melee spec:
Aspect of the Beast,
Raptor Strike,
Mongoose Bite and
Strider Kick. Weak until the 30s.
Survival guide · Rotation · Leveling · Abilities · Talents
Every ability, new and changed ones marked, by spec: Beast Mastery, Marksmanship, Survival.
| Race | Faction | What it brings a Hunter |
|---|---|---|
| Alliance | New Hunter race. Ruthless is a flat +2% crit chance. Will to Survive breaks stuns. Starts in Elwynn with a new taming quest from Josephine Carson. | |
| Alliance | Big Game Hunter: +5% damage to Beasts, the most common levelling target. Earth Fury gives +2% critical damage and healing. Stoneform for bleeds, poisons and diseases. Gun Specialization is gone. | |
| Alliance | Elune's Light: +10% crit for 15 seconds every 3 minutes, which your pet inherits. Quickness stacks with other speed increases. Shadowmeld has a 2-minute cooldown when used in combat (10 sec otherwise). The Alliance pick alongside Human. | |
| Alliance | Wind Blessed (+3% haste) and +5% damage to Elementals; Read Leyline for regen, now castable while moving. The only start zone (Zephras Isle) with the new Fox pet. | |
| Horde | Blood Fury: +10% attack power for 15 seconds, on a 3-minute cooldown. Savage is a flat +1% crit. The old pet-damage racial (Command) is gone. | |
| Horde | Berserking: +10% attack speed for 10 seconds; Beast Slaying +5% to Beasts; Regeneration health bonuses are 20%. Bow Specialization is gone, so Troll is no longer the default. | |
| Horde | Endurance adds 2% critical damage and healing, and Plainsrunning builds up to 30% speed while you move, plus 3% mounted speed, but you must keep moving a minimum distance per second to hold it. War Stomp cooldown is 90 seconds. Tauren is the strongest Hunter race on either faction. | |
| Horde | Wind Blessed (+3% haste), +5% damage to Elementals, Skysight (+10% speed, castable while moving). Shares Zephras Isle and its Fox with the High Order. |
Each race's lore, racials and classes: all races.
Outlined labels say how sure a claim is:
Filled labels say what changed since Classic Era: