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World of Warcraft: Forever · class guide

Feral Bear Druid: Spells

Client build 1.60.1.70425 · updated

Every Druid spell a Feral Bear uses in the Forever beta client (build 1.60.1.70425), by level: when each rank is learned, what changed from Classic Era, and our notes on using it.

Jump to: Feral Bear spells · Utility and buffs · Rarely used as Feral Bear · Removed

What the labels mean
  • New not in Classic Era
  • Changed numbers or effects differ from Classic Era
  • Now baseline was a talent in Classic Era, now trained
  • Earlier learned at a lower level than in Classic
  • Talent comes from a talent
  • As Classic as in Classic Era

How sure each claim is

Feral Bear spells 17

Feral Bear spells: Feral Bear spells
IconSpellLevelChangeWhat it does
10Changed (numbers or effects differ from Classic Era) Tank

Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

What to know: Learned from the level-10 class quest. Attack power +120, armour from items +180%, health +180 (client tooltip).

10Changed (numbers or effects differ from Classic Era) Tank

The druid roars, decreasing nearby enemies' melee attack power by 204. Lasts 30 sec.

What to know: Tuned to match Demoralizing Shout. It puts some threat on every target it hits.

Ranks at level: 1 10 · 2 20 · 3 32 · 4 42 · 5 52

10Changed (numbers or effects differ from Classic Era) Tank Utility

Taunts the target to attack you, but has no effect if the target is already attacking you.

What to know: 8-second cooldown, the same as a Warrior's Taunt.

10As Classic (as in Classic Era) Tank Damage

Increases the druid's next attack by 128 damage.

Ranks at level: 1 10 · 2 18 · 3 26 · 4 34 · 5 42 · 6 50 · 7 58

12Changed (numbers or effects differ from Classic Era) Tank

Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

What to know: Now gives 10 rage at once plus 20 over 10 s (the old Improved Enrage built in).

14As Classic (as in Classic Era) Tank Utility

Stuns the target for 4 sec.

Ranks at level: 1 14 · 2 30 · 3 46

16As Classic (as in Classic Era) Tank Damage

Swipe 3 nearby enemies, inflicting 83 damage.

What to know: It gains 3% of your attack power, but the tooltip still shows flat damage. Cats can't use it by design.

Ranks at level: 1 16 · 2 24 · 3 34 · 4 44 · 5 54

18Changed (numbers or effects differ from Classic Era) Tank Damage

Decrease the armor of the target by 505 for 40 sec. While affected, the target cannot stealth or turn invisible.

What to know: Castable in Cat, Bear and Dire Bear Form for no resource on a 6-second cooldown; no longer resets your swing timer. It generates threat in Bear and Dire Bear Form, and it can no longer trigger Omen of Clarity in forms.

Ranks at level: 1 18 · 2 30 · 3 42 · 4 54

20Feral Combat talent, tier 3Talent (comes from a talent) Tank Utility

Requires Bear Form, Dire Bear Form
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.

What to know: Feral 11-point talent. The Bear charge's tooltip says it immobilises and interrupts a cast for 4 s (15-second cooldown); Blizzard says Druids can't interrupt, so it is untested. The talent also gives Cats a leap behind the target, which doesn't interrupt.

25Feral Combat talent, tier 4Talent (comes from a talent) Tank Damage

Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.

What to know: New: the renamed Mangle, without its debuff. Feral 16-point talent (needs Savage Fury 2/2): rank 1 at 25, ranks 2–4 from the trainer at 36, 48 and 60. Threat roughly doubled.

Ranks at level: 1 25 · 2 36 · 3 48 · 4 60

25Feral Combat talent, tier 4Talent (comes from a talent) Damage

Instantly convert 55% of base Mana into 0 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

What to know: New Feral 16-point talent (needs Shredding Attacks 3/3): 40 energy for 55% of base mana, the same as a Cat Form shift, on a 16-second cooldown. It replaces Tiger's Fury. Whether it triggers the global cooldown isn't stated.

28As Classic (as in Classic Era) Tank Utility

Forces all nearby enemies to focus attacks on you for 6 sec.

40Feral Combat talent, tier 7Talent (comes from a talent) Tank Damage

Requires Cat Form, Bear Form, Dire Bear Form
Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

What to know: New Feral 31-point talent (needs Leader of the Pack), level 40: Primal Bite hits 3 targets with no cooldown, builders get 100% more crit, and fear is cleared for 15 s.

40Changed (numbers or effects differ from Classic Era) Tank

Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

What to know: Replaces Bear Form at 40: +180 attack power, +360% armour from items, +1,240 health.

42New (not in Classic Era) Tank

Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

What to know: New at 42: a bleed that stacks to 5 and causes high threat; each new stack also deals 10% weapon damage per existing stack. Shredding Attacks cuts its rage cost.

Ranks at level: 1 42 · 2 50 · 3 58

44Changed (numbers or effects differ from Classic Era) Tank Utility

Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.

What to know: Changed: free, usable in every form, and no longer slows your casts or attacks.

—Changed (numbers or effects differ from Classic Era) Healer Tank

Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health.

What to know: Changed: each point of rage becomes 1% of your health (Classic: 10 health), so it can heal your whole bar. Client oddity: its rank 1 has no trainer level (rank 2 is at 36); Classic trained it at 36.

Utility and buffs 19

Utility and buffs: Feral Bear spells
IconSpellLevelChangeWhat it does
1Changed (numbers or effects differ from Classic Era) Buffs

Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.

What to know: Lasts 1 hour with the old Improved Mark of the Wild bonus built in.

Ranks at level: 1 1 · 2 10 · 3 20 · 4 30 · 5 40 · 6 50 · 7 60

10Now baseline (was a talent in Classic Era, now trained) Utility

The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 sec.

What to know: Now trained at 10 (a Balance talent in Classic). Roots the next attacker that hits you, every time, and works in any form.

Ranks at level: 1 10 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58

10As Classic (as in Classic Era) Utility

Teleports the caster to the Moonglade.

What to know: Learned at 10. Two class quests (Bear, Cat) and the Cure Poison and Aquatic Form chains start or pass through Moonglade.

12New (not in Classic Era) Utility

Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

What to know: New out-of-combat resurrection at 12 (ranks to 60), beside Rebirth.

Ranks at level: 1 12 · 2 24 · 3 36 · 4 48 · 5 60

14Changed (numbers or effects differ from Classic Era) Utility

Cures 1 poison effect on the target.

What to know: Taught at 14 by the Power over Poison class quest (Night Elf, Tauren, Skyborne (High Order)). Usable in Moonkin Form.

16As Classic (as in Classic Era) Utility

Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

What to know: Learned from the level-16 class quest (Trial of the Sea Lion).

18As Classic (as in Classic Era) Utility

Forces the enemy target to sleep for up to 40 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Ranks at level: 1 18 · 2 38 · 3 58

20As Classic (as in Classic Era) Utility

Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.

Ranks at level: 1 20 · 2 40 · 3 60

20Changed (numbers or effects differ from Classic Era) Utility

Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.

What to know: Battle resurrection, 30-minute cooldown, usable in Moonkin Form. Needs a seed reagent as in Classic (client 70205: Maple Seed at rank 1, Stranglethorn Seed at rank 2).

Ranks at level: 1 20 · 2 30 · 3 40 · 4 50 · 5 60

22As Classic (as in Classic Era) Utility

Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 sec.

Ranks at level: 1 22 · 2 38 · 3 54

24Changed (numbers or effects differ from Classic Era) Utility

Dispels 1 Curse or Bane from a friendly target.

What to know: Also removes Banes in Forever; usable in Moonkin Form.

26Changed (numbers or effects differ from Classic Era) Utility

Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

What to know: Trained at 26; usable in Moonkin Form.

26As Classic (as in Classic Era) Utility

Increases movement speed by 60% for 15 sec. Does not break prowling.

Ranks at level: 1 26 · 2 46

28As Classic (as in Classic Era) Utility

Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.

What to know: Threat reduction doubled in Forever (Blizzard deep dive).

Ranks at level: 1 28 · 2 40 · 3 52

30Changed (numbers or effects differ from Classic Era) Utility

Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

What to know: Trained at 30, no quest. Outdoors only.

32As Classic (as in Classic Era) Utility

Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.

40As Classic (as in Classic Era) Utility

Reduces damage from falling.

40Changed (numbers or effects differ from Classic Era) Buffs Utility

Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

What to know: Usable in Moonkin Form. Mana matters to Cats again because of Shifting Power.

50Changed (numbers or effects differ from Classic Era) Buffs

Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 1 hr.

What to know: Lasts 1 hour and covers party and raid; the improved values are baseline.

Ranks at level: 1 50 · 2 60

Rarely used as Feral Bear 19

19 spells

Spells a Feral Bear seldom uses, mostly another role's tools.

Rarely used as Feral Bear: Feral Bear spells
IconSpellLevelChangeWhat it does
1Changed (numbers or effects differ from Classic Era) Healer

Heals a friendly target for 2139 to 2525.

Ranks at level: 1 1 · 2 8 · 3 14 · 4 20 · 5 26 · 6 32 · 7 38 · 8 44 · 9 50 · 10 56 · 11 60

1Changed (numbers or effects differ from Classic Era) Damage

Causes 92 to 102 Nature damage to the target.

What to know: Changed: much cheaper (10 mana at rank 1, 120 at rank 8) with lower base damage, then +50% damage. Doesn't consume Clearcasting. Improved Wrath 5/5 cuts its cast by 0.5 s and its cost by 50%.

Ranks at level: 1 1 · 2 6 · 3 14 · 4 22 · 5 30 · 6 38 · 7 46 · 8 54

4Changed (numbers or effects differ from Classic Era) Damage

Burns the enemy for 129 to 150 Arcane damage and then an additional 240 Arcane damage over 12 sec.

What to know: Base damage cut in Forever, higher spell-power ratio. Nature's Splendor adds 3 s.

Ranks at level: 1 4 · 2 10 · 3 16 · 4 22 · 5 28 · 6 34 · 7 40 · 8 46 · 9 52 · 10 58

4Changed (numbers or effects differ from Classic Era) Healer

Heals the target for 776 over 12 sec.

What to know: Can crit. Gift of the Earthmother gives it a 1-second global cooldown.

Ranks at level: 1 4 · 2 10 · 3 16 · 4 22 · 5 28 · 6 34 · 7 40 · 8 46 · 9 52 · 10 58 · 11 60

6As Classic (as in Classic Era) Damage Buffs

Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.

What to know: Scales with the caster's spell power; base damage is at Vanilla values and the spell-power share is 6%.

Ranks at level: 1 6 · 2 14 · 3 24 · 4 34 · 5 44 · 6 54

8Changed (numbers or effects differ from Classic Era) Damage Utility

Roots the target in place and causes 234 Nature damage over 27 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

What to know: Changed: castable indoors, but only one target at a time (three with Overgrowth 2/2).

Ranks at level: 1 8 · 2 18 · 3 28 · 4 38 · 5 48 · 6 58

12Changed (numbers or effects differ from Classic Era) Healer

Heals a friendly target for 965 to 1077 and another 994 over 21 sec.

What to know: Much cheaper than Classic (rank 9: 525 mana, was 880). Nature's Splendor adds 6 s.

Ranks at level: 1 12 · 2 18 · 3 24 · 4 30 · 5 36 · 6 42 · 7 48 · 8 54 · 9 60

20Changed (numbers or effects differ from Classic Era) Damage

Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

What to know: Learned from a level-20 quest chain in Moonglade, with Prowl, Claw and Rip. Gives only 12 attack power plus Agility: your weapon's damage now counts in form instead.

20Changed (numbers or effects differ from Classic Era) Damage

Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.

What to know: Now 110% of weapon damage plus a bonus, strong enough that no new builder was needed.

Ranks at level: 1 20 · 2 28 · 3 38 · 4 48 · 5 58

20Now baseline (was a talent in Classic Era, now trained) Damage Buffs

Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of your next damage or healing spell or offensive ability by 100%. Clearcasting is not consumed by Wrath or by spells or abilities that cost no resources.

What to know: Now trained at 20 and passive: spells and attacks can proc Clearcasting. Wrath and free abilities don't consume it. Downranked spells proc it less.

20Changed (numbers or effects differ from Classic Era) Damage

Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power:
1 point : 243 damage over 12 sec.
2 points: 396 damage over 12 sec.
3 points: 549 damage over 12 sec.
4 points: 702 damage over 12 sec.
5 points: 855 damage over 12 sec.

What to know: Base damage slightly cut; scales with attack power. Bleeds can crit.

Ranks at level: 1 20 · 2 28 · 3 36 · 4 44 · 5 52 · 6 60

20Earlier (learned at a lower level than in Classic) Damage

Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.

What to know: Base damage cut to 155% of weapon damage (was 225%), but your weapon now counts in form. Shredding Attacks 3/3 cuts its cost by 18 energy.

Ranks at level: 1 20 · 2 30 · 3 38 · 4 46 · 5 54

20Changed (numbers or effects differ from Classic Era) Damage

Causes 350 to 412 Arcane damage to the target.

What to know: Base damage cut (top rank 350–412, was 496–584). Eclipse (21-point talent, level 30+) shortens it after each Wrath.

Ranks at level: 1 20 · 2 26 · 3 34 · 4 42 · 5 50 · 6 58 · 7 60

24Changed (numbers or effects differ from Classic Era) Damage

Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.

What to know: Now gains damage from attack power.

Ranks at level: 1 24 · 2 34 · 3 44 · 4 54

30Changed (numbers or effects differ from Classic Era) Healer

Regenerates all nearby party members within 20 yards for 285 every 2 sec for 10 sec. Druid must channel to maintain the spell.

What to know: Can crit. Improved Tranquility cuts its cooldown by 60%.

Ranks at level: 1 30 · 2 40 · 3 50 · 4 60

32Changed (numbers or effects differ from Classic Era) Damage

Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power.
1 point : 199-259 damage
2 points: 346-406 damage
3 points: 493-553 damage
4 points: 640-700 damage
5 points: 787-847 damage

What to know: Each extra point of energy adds 2.7 damage at the top rank.

Ranks at level: 1 32 · 2 40 · 3 48 · 4 56 · 5 60

32As Classic (as in Classic Era) Damage

Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.

Ranks at level: 1 32 · 2 42 · 3 50 · 4 58

36As Classic (as in Classic Era) Damage Utility

Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.

Ranks at level: 1 36 · 2 46 · 3 56

40Changed (numbers or effects differ from Classic Era) Damage

Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

What to know: No cooldown in Forever; its attack slow is 20% (25% in Classic).

Ranks at level: 1 40 · 2 50 · 3 60

Removed in Forever

  • Faerie Fire (Feral) (25): Removed as a talent: Faerie Fire itself now works in Cat and Bear Form for no resource on a 6-second cooldown.
  • Mangle (6): Forever's Mangle was renamed Primal Bite and lost its debuff. The record the client lists here is an unused leftover finishing move that was never a Classic Era trainer spell, not that ability.
  • Tiger's Fury: Gone (a level-24 trainer spell in Classic). Shifting Power replaces it.
  • King of the Jungle: Gone (a Feral talent in the early beta). Shifting Power is the Cat's new energy tool.