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World of Warcraft: Forever · class guide

Discipline Priest: Talents

Client build 1.60.1.70425 · updated

Every Discipline build and leveling order, on all three Priest trees from the Forever beta client (build 1.60.1.70425). Pick a build and move the level slider to see where its points are at that level.

You get one talent point per level from 10. A tier opens after 5 points in the tiers above it in the same tree, and a talent joined by a line to one above it needs that one maxed first.

51 points spent

Shown: Discipline leveling order at level 60.

Discipline 33

  1. Power in LightRank 5/5

    Discipline talent, tier 1, level 10+

    New New. Smite and Penance do 10% more to a target burning with your Holy Fire.
  2. Wand SpecializationRank 2/2

    Discipline talent, tier 1, level 10+

    Changed Only 2 ranks now (Classic 5), for the same 25%. Wands don't scale with spell damage since 24 Sep, so this is the cheap way to raise your wand.
  3. Twin DisciplinesRank 0/5

    Discipline talent, tier 1, level 10+

    New New. +5% damage and healing for instant spells such as Shadow Word: Pain, Renew, Power Word: Shield, Holy Nova and Devouring Plague.
  4. Silent ResolveRank 0/3

    Requires 5 points in Discipline Talents

    Discipline talent, tier 2, level 15+

    Changed Now also shortens stuns, fears and silences on you by 15%.
  5. Holy PrecisionRank 0/3

    Requires 5 points in Discipline Talents

    Discipline talent, tier 2, level 15+

    New New. +18% hit with Holy spells: Smite Discipline needs no hit gear.
  6. Mental StrengthRank 5/5

    Requires 5 points in Discipline Talents

    Discipline talent, tier 2, level 15+

    Changed +2/4/6/8/10% Intellect (Classic: +10% maximum mana), moved to row 2.
  7. MartyrdomRank 0/2

    Requires 5 points in Discipline Talents

    Discipline talent, tier 2, level 15+

    Changed
  8. Mental AgilityRank 3/3

    Requires 10 points in Discipline Talents

    Discipline talent, tier 3, level 20+

    Changed Only 3 ranks now (Classic: 5), moved from tier 4 to tier 3. At 3/3 it cuts the Mana cost of Smite, Holy Fire and instant cast spells by 10%. Most builds take 1 rank.
  9. Inner FocusRank 1/1

    Instant3 min cooldown

    Requires 10 points in Discipline Talents

    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

    Discipline talent, tier 3, level 20+

    Changed Its crit bonus skips periodic effects.
  10. Improved Power Word: ShieldRank 3/3

    Requires 10 points in Discipline Talents

    Discipline talent, tier 3, level 20+

    Changed The tooltip was reworded; the effect is as in Classic. Power Word: Shield absorbs 20% more at 3/3. Both Discipline builds, Holy (60) and the levelling order take it.
  11. MeditationRank 3/3

    Requires 10 points in Discipline Talents

    Discipline talent, tier 3, level 20+

    Changed 50% of mana regeneration continues while casting at 3/3 (Classic 15%). The core mana talent for every healer.
  12. Improved Inner FireRank 0/3

    Requires 15 points in Discipline Talents

    Discipline talent, tier 4, level 25+

    Changed
  13. Improved Mana BurnRank 0/2

    Requires 15 points in Discipline Talents

    Discipline talent, tier 4, level 25+

    Changed
  14. Soul WardingRank 1/1

    Requires 15 points in Discipline Talents

    Requires 3 points in Improved Power Word: Shield

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

    Discipline talent, tier 4, level 25+

    New New 16-point milestone (25): Power Word: Shield loses its 4 s cooldown and costs 15% less.
  15. PenanceRank 1/1

    385 Mana36 yd range

    Channeled12 sec cooldown

    Requires 20 points in Discipline Talents

    Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.

    Discipline talent, tier 5, level 30+

    New New in Forever. A volley of holy light dealing 45 Holy damage to an enemy or 134 healing to an ally, instantly and every 1 sec for 2 sec (150 mana). Both Discipline builds and Smite (30) take it.
  16. Renewed HopeRank 5/5

    Requires 20 points in Discipline Talents

    Requires 1 point in Soul Warding

    Discipline talent, tier 5, level 30+

    New New. Direct heals and Penance on a Weakened Soul target gain crit and shorten Weakened Soul by 5 s, so you shield again sooner.
  17. Divine AegisRank 3/3

    Requires 25 points in Discipline Talents

    Discipline talent, tier 6, level 35+

    New New. Crit heals leave a shield worth 15% of the heal; Blizzard: it doesn't stack.
  18. Power InfusionRank 1/1

    20% of base mana30 yd range

    Instant3 min cooldown

    Requires 30 points in Discipline Talents

    Requires 1 point in Penance

    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

    Discipline talent, tier 7, level 40+

    Changed Now requires Penance (Classic: Mental Strength).

Holy 13

  1. Twilight FocusRank 3/3

    Holy talent, tier 1, level 10+

    Changed Renamed Healing Focus: 70% pushback protection for every spell, Shadow included.
  2. Improved RenewRank 0/3

    Holy talent, tier 1, level 10+

  3. Holy SpecializationRank 5/5

    Holy talent, tier 1, level 10+

  4. Spell WardingRank 0/5

    Requires 5 points in Holy Talents

    Holy talent, tier 2, level 15+

  5. Divine FuryRank 5/5

    Requires 5 points in Holy Talents

    Holy talent, tier 2, level 15+

  6. Holy NovaRank 0/1

    750 Mana

    Instant

    Requires 10 points in Holy Talents

    Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat.

    Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

    Holy talent, tier 3, level 20+

    Changed The tooltip was reworded; the effect is as in Classic. An explosion dealing 26 to 30 Holy damage to enemies and healing party members for 50 to 57 within 10 yards, with no threat. Holy (30) takes it.
  7. Blessed RecoveryRank 0/3

    Requires 10 points in Holy Talents

    Holy talent, tier 3, level 20+

    Changed Also triggers from any hit over 30% of your health.
  8. InspirationRank 0/3

    Requires 10 points in Holy Talents

    Holy talent, tier 3, level 20+

    Changed Now from every non-periodic crit heal.
  9. Holy ReachRank 0/2

    Requires 15 points in Holy Talents

    Holy talent, tier 4, level 25+

  10. Improved HealingRank 0/3

    Requires 15 points in Holy Talents

    Holy talent, tier 4, level 25+

    Changed The tooltip was reworded and now lists Penance and Prayer of Mending. At 3/3 it cuts the Mana cost of Lesser Heal, Heal, Greater Heal, Penance and Prayer of Mending by 15%. Disc (60), Holy (30) and Holy (60) take it.
  11. Searing LightRank 0/2

    Requires 15 points in Holy Talents

    Requires 5 points in Divine Fury

    Holy talent, tier 4, level 25+

    Changed Redesigned: +5% Holy damage, and Holy Fire ticks can make Holy Nova free.
  12. Binding HealRank 0/1

    380 Mana40 yd range

    1.5 sec cast

    Requires 15 points in Holy Talents

    Heal yourself and a friendly target for 774 to 910. This causes low threat.

    Holy talent, tier 4, level 25+

    New New 16-point milestone (25).
  13. Litany of LightRank 0/2

    Requires 20 points in Holy Talents

    Holy talent, tier 5, level 30+

    New New. Alternate heal spells (Flash Heal, Renew, Heal…) and each switch refunds 10% of the base cost.
  14. Spirit of RedemptionRank 0/1

    Requires 20 points in Holy Talents

    Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

    Holy talent, tier 5, level 30+

    Changed 21-point milestone (30): 15 s of free healing after death (Classic 10 s). Required for Prayer of Mending.
  15. Spiritual GuidanceRank 0/5

    Requires 20 points in Holy Talents

    Holy talent, tier 5, level 30+

    Changed Spirit adds up to 25% to healing but only 8% to spell damage now.
  16. Spiritual HealingRank 0/3

    Requires 25 points in Holy Talents

    Holy talent, tier 6, level 35+

    Changed Only 3 ranks now (Classic: 5). At 3/3 it adds 10% to your healing. Holy (60) takes all three ranks.
  17. Prayer of MendingRank 0/1

    390 Mana40 yd range

    Instant10 sec cooldown

    Requires 30 points in Holy Talents

    Requires 1 point in Spirit of Redemption

    Places a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

    Holy talent, tier 7, level 40+

    New New in Forever. It heals the target for 172 the next time they take damage or get non-periodic healing, then jumps to a party or raid member within 20 yards, up to 5 jumps. Holy (60) takes it.

Shadow Magic 5

  1. Shadow FocusRank 0/5

    Shadow Magic talent, tier 1, level 10+

    Changed Moved to the first row: +5% Shadow hit.
  2. BlackoutRank 0/5

    Shadow Magic talent, tier 1, level 10+

    Moved
  3. Spirit TapRank 5/5

    Shadow Magic talent, tier 1, level 10+

    Changed A 100% chance at 5/5 (Classic 20% per rank): +100% Spirit for 15 s after a kill, and 50% of your regeneration keeps going while you cast. Vampiric Embrace kills trigger it too.
  4. Improved Mind BlastRank 0/5

    Requires 5 points in Shadow Magic Talents

    Shadow Magic talent, tier 2, level 15+

    Moved Moved from column 2 to column 1. At 5/5 it shortens Mind Blast's cooldown by 2.5 sec. Shadow (60) takes all five ranks; Shadow (30) and the levelling order take less.
  5. Improved Shadow Word: PainRank 0/2

    Requires 5 points in Shadow Magic Talents

    Shadow Magic talent, tier 2, level 15+

    Moved Moved from column 2 to column 3. At 2/2 it adds 6 sec to Shadow Word: Pain. Both Shadow builds and the levelling order take it.
  6. Shadow ReachRank 0/2

    Requires 5 points in Shadow Magic Talents

    Shadow Magic talent, tier 2, level 15+

    Changed 2 ranks (Classic 3), moved up to the second row.
  7. Improved Psychic ScreamRank 0/2

    Requires 10 points in Shadow Magic Talents

    Requires 5 points in Blackout

    Shadow Magic talent, tier 3, level 20+

    Changed Now requires Blackout.
  8. Mind FlayRank 0/1

    205 Mana20 yd range

    Channeled

    Requires 10 points in Shadow Magic Talents

    Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.

    Shadow Magic talent, tier 3, level 20+

    Changed The tooltip was reworded; the effect is as in Classic. 63 Shadow damage over 3 sec and a 50% slow. Both Shadow builds and the levelling order take it.
  9. Improved Mind FlayRank 0/2

    Requires 10 points in Shadow Magic Talents

    Requires 1 point in Mind Flay

    Shadow Magic talent, tier 3, level 20+

    New New. Each tick of Mind Flay deals 10/20% more damage than the tick before it (whether the earlier +10 yards range and the slow cut to 20% remain is unconfirmed).
  10. Dark InspirationRank 0/5

    Requires 15 points in Shadow Magic Talents

    Shadow Magic talent, tier 4, level 25+

    New New (row 4, replaces Shadow Affinity): Mind Blast and a fully channelled Mind Flay raise your and your party's Spirit by 3/6/9/12/15% for 10 seconds. Shadow (60) takes 1 of its 5 ranks.
  11. Vampiric EmbraceRank 0/1

    40 Mana30 yd range

    Instant30 sec cooldown

    Requires 15 points in Shadow Magic Talents

    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

    Shadow Magic talent, tier 4, level 25+

    Changed 16-point milestone (25). Improved Vampiric Embrace was folded in and removed.
  12. Shadow WeavingRank 0/3

    Requires 15 points in Shadow Magic Talents

    Shadow Magic talent, tier 4, level 25+

    Changed Personal now: +2% Shadow damage per stack, 5 stacks, only for you (Classic: +3% per stack on the target for every caster). Can't fail to apply.
  13. SilenceRank 0/1

    225 Mana20 yd range

    Instant45 sec cooldown

    Requires 20 points in Shadow Magic Talents

    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

    Shadow Magic talent, tier 5, level 30+

    Changed 21-point milestone (30); no longer needs Improved Psychic Scream.
  14. Devouring ContagionRank 0/2

    Requires 20 points in Shadow Magic Talents

    Shadow Magic talent, tier 5, level 30+

    New New. Devouring Plague costs half and jumps to a nearby enemy when its target dies.
  15. Early DemiseRank 0/2

    Requires 25 points in Shadow Magic Talents

    Shadow Magic talent, tier 6, level 35+

    New New. +30% Shadow Word: Death crit at or below 20% health.
  16. DarknessRank 0/5

    Requires 25 points in Shadow Magic Talents

    Shadow Magic talent, tier 6, level 35+

    Changed The tooltip was reworded; the effect is as in Classic. +10% Shadow damage at 5/5. Shadow (60) and the levelling order take all five ranks.
  17. ShadowformRank 0/1

    40% of base mana

    Instant1.5 sec cooldown

    Requires 30 points in Shadow Magic Talents

    Requires 1 point in Vampiric Embrace

    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

    Shadow Magic talent, tier 7, level 40+

    Changed 31-point milestone (40).

Discipline builds and leveling order

Discipline leveling order 33/13/5 Guide's pick, untested (in client data or one guide only)

Discipline: Power in Light 5, Wand Specialization 2, Mental Strength 5, Mental Agility 3, Inner Focus 1, Improved Power Word: Shield 3, Meditation 3, Soul Warding 1, Penance 1, Renewed Hope 5, Divine Aegis 3, Power Infusion 1

Holy: Twilight Focus 3, Holy Specialization 5, Divine Fury 5

Shadow Magic: Spirit Tap 5

Wand Specialization and Spirit Tap first, then Improved Power Word: Shield, Inner Focus, Meditation, Mental Agility and Mental Strength, Power Infusion, then the Holy talents; the Forever core list is Wand Specialization 2, Spirit Tap 5, Power in Light and Improved Power Word: Shield. Classic's Force of Will, Divine Spirit and Martyrdom do not exist here, so Power in Light, Soul Warding, Penance, Renewed Hope and Divine Aegis take their place. Alternatively, use the Holy order below: it takes Holy Specialization and Divine Fury first and Penance at 43.

Discipline, level 30 (healer) 21/0/0 Tested in beta (in a beta build, with its date)

Discipline: Wand Specialization 2, Twin Disciplines 5, Mental Strength 4, Mental Agility 1, Inner Focus 1, Improved Power Word: Shield 3, Meditation 3, Soul Warding 1, Penance 1

Level-30 healer build: Meditation, Inner Focus, Soul Warding and Penance at exactly 30. Alternatively, take Spirit Tap or Power in Light instead of Mental Strength, which leans towards damage. Order: Wand Specialization, then the Discipline mana talents (Twin Disciplines, Improved Power Word: Shield, Meditation, Inner Focus); Soul Warding and Penance last, so Penance lands at 30.

Discipline, level 30 (Smite) 21/0/0 Tested in beta (in a beta build, with its date)

Discipline: Power in Light 5, Wand Specialization 2, Holy Precision 3, Mental Strength 5, Mental Agility 1, Inner Focus 1, Meditation 3, Penance 1

Level-30 Discipline damage build: Power in Light with Holy Fire, Holy Precision instead of hit gear, Penance at 30. Smite's base damage is about half of Classic's, so it leans on spell power; a similar build adds Improved Power Word: Shield and Improved Inner Fire for solo survival. Order: Wand Specialization, Power in Light and Holy Precision first, then Meditation and Mental Strength; Penance at 30.

Discipline, level 60 (projected) 31/20/0 Guide's pick, untested (in client data or one guide only)

Discipline: Twin Disciplines 5, Silent Resolve 2, Mental Strength 5, Mental Agility 1, Inner Focus 1, Improved Power Word: Shield 3, Meditation 3, Soul Warding 1, Penance 1, Renewed Hope 5, Divine Aegis 3, Power Infusion 1

Holy: Twilight Focus 3, Holy Specialization 5, Divine Fury 5, Inspiration 3, Improved Healing 3, Binding Heal 1

The "Standard" 31/20/0 healer build, nearly identical to a popular 32/19/0 variant: Penance, Renewed Hope, Divine Aegis and Power Infusion, with Binding Heal from Holy. Beta theorycraft. Order: derived from the Discipline levelling order and the healer talents: mana talents, then Penance, Renewed Hope and Divine Aegis, then the Holy talents.

How the trees work

  • Tier 1: 0 points in the tree, level 10
  • Tier 2: 5 points in the tree, level 15
  • Tier 3: 10 points in the tree, level 20
  • Tier 4: 15 points in the tree, level 25
  • Tier 5: 20 points in the tree, level 30
  • Tier 6: 25 points in the tree, level 35
  • Tier 7: 30 points in the tree, level 40